Diablo 3 is expected to be released May 15, this would be an excellent time for the enthuiasts to begin examining all the unique intricicities of the game. As fans discussed rune points, Blizzard was kind enough to hand out a few tips on how the game deals with various monster levels.
The community manager for the Diablo Fans forum has announced that the Inferno monster levels will not be lined up in this game. The monsters instead, will be leveled up as progress is made. The developers had intentions of allowing the players to create farms wherever they wanted, but after testing a few things out, a few problems were revealed. The last boss in the game didn’t feel challenging enough in the test results, and many felt like the speed at which the game moved along was off. This might have been appropriate for beginner players, but it wouldn’t sit well with the more advanced users who crave challenges.
This was responsible for creating issues with the ability to farm anywhere the users chose. To make up for this problem, the loot will be worth more in the later parts of the game.
The fans who expressed concern towards the possibility of the game being too simple or easy to play were reassured that the game would have plenty of challenges and that difficulty would continue to increase as the game progresses. The character you play is going to be terrible for a while, and the amount of times you die will be significant. You’re not going to finish the game in one day, you will be constantly having to deal with new challenges. When you near the last levels, you will have to take weeks to improve your skills. This is music to all the Diablo 3 fans who eagerly await the day when the game will grace gaming store’s shelves almost everywhere.